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Tuesday, 3 May 2016

Final Battle.

   Well, after a couple of days of convincing myself that I had an idea for red team base I decided to let it go. I've got nothing. So here is the epic final battle between two fairly evenly matched forces.
   The forces are arrayed in pretty typical fashion. Armor and mechs supporting the troops.  Colonel Walter of the Blues, safe in his control tower, takes a sip of coffee and cracks his knuckles. Colonel Smythers, commander of the Reds, does likewise while settling into the passenger seat of his Hummer.

   The two railguns open up. Both shots fall completely too low thanks to Private Smith spilling hot chocolate on the targeting computers.

   The two red team hovertanks split up hoping to trap the enemy and allow the infantry to mop up.

   The two blue team mechs sprint away from their base and open fire on the leading tank. It futilely returns fire.

   First blood! One of the mechs shells hits the tank high up, blowing the turret off. 

   The mechs then pause, tensely sizing up the field.
I   gnoring the frenzied screams from his commanding officer, Robert "Big Red" Jenkins takes off across the field with his two wingmen.

   One of the blue team mechs opens up with one shot from his right arm.

   Which results in bits of a wingman being strewn all over.

   Deciding that discretion is the better part of valour, Big Red takes off cross country.

   Suddenly, without warning, two interceptors screech across the sky and unleash their missiles!

   One lands harmlessly in the compound but the other blows the hovertank to smithereens.

   The surviving Red team hovertank takes this moment to start advancing, firing while doing so.

   A lucky shot hits the left arm of a Blue mech. It explodes off and the pilot bails out.

   Meanwhile the infantry of both sides has decided they've been rather useless and get into an intense mid range firefight.

   The two railguns meanwhile have cooled off and are lining up for another shot.

   Oh no! Big Red's cowardly flight was a ploy. Now in a attempt to regain his honour he's back and he's pounding those trucks hard with his 50.s and 30mils.

   Now the tables have turned. With only a mech and four marines left it will take a miracle for Blue to win.

Correction, three marines. Their commander has made the decision to run and fight another day.

   The last Blue team mech has gone down. But not before wasting Big Red.

   The surviving marines file aboard the dropship. This planet was a bust.

   The aftermath. Sure a mess, eh?


Friday, 29 April 2016

Red Team Forces.

   Red team forces are here! Plus a new expansion for the battlescape.
   Pretty basic terrain. I needed a buffer between the two bases.

   It's only connected in one spot so I can easily take it apart. I would have liked to segue the tan into the rock more but I was running out of parts.

   The waterfall. The only other bit of terrain worth mentioning.

   These three mechs are what I built first. Scout mechs designed for speed not one-on-one combat with a heavy mech.

   Then I built this oil tanker.

   And these two light interceptors to combat...

This! A ground attack plane for the blues. It needs to be called in from a orbiting carrier whenever needed since blue base doesn't have a landing strip yet.

    A little Hummer inspired jeep.

   Couple of hover tanks.

    Changed the colour scheme on these dudes as well.

   And built two rail gun carriers for blue team.


   Now I just need to buckle down and complete red base. I should just do it and get it over with. That's what I did with these guys and I finished them all in a little over an hour.

Wednesday, 27 April 2016

Micro Marine Base Expansion.

   This is honestly the most fun I've had building in  a long time. And I'm not one to brag, in fact I'm probably my own best critic, but this is looking great.
   I added a new landing pad and control tower. Also, two more missile turrets.

   Now, the two mechs that took me hours to get right. They originally had these real stubby legs with no articulation so I busted up this other mech that I had made and gave them new legs.



 

   My dropship landing. This is like version 3.  I really like the booster technique.

   Small side door thing.
   The reason the cockpit is so small on the mechs and the dropship in relation to the marines armour is because the marines armour is more like a large hardsuits.

And my hovertank. 

   It was originally only one stud wide between the two side pieces but that was too small so I changed it up.

   Boosters on the bottom.

   Group shot. 

   Now I need to get to work on the opposing forces. They will be a bit harder and probably not as fun to build as these guys. Let me know if I missed anything.

Tuesday, 26 April 2016

Microscale Space.

   This was an odd build for me because I didn't buckle down and completely finish it in a couple of hours. In fact it took me working on and off three days. It seems overkill for the size but I think since it turned out good in the end that I prefer working like this.
   Overview. Originally it was supposed to be a human base holding off against robot invaders. Instead they are now a military force that have started a war over this planet for a naturally occurring gas that requires little refining. Because, who wants to have a trade agreement when you can just start a good old fashioned war, right?

   The gas is suctioned into a large container but first small impurities and waste is burned off in the detachable top unit.

   The barracks. I made this at the same time as the marines and it's definitely my favourite bit of the whole build. It was originally completely gray along with the marines and other buildings but I introduced the blue/gray colour scheme to brighten things up a bit. 

   A little marine working on the missile turret.

   I added this in last night when I was building up the base of the build and it just brings the whole thing together. It's the command center. That's a radio tower on top.

   The four marines I was able to build. Guess which one's the commander.

   Robots/enemy soldiers. The design for these was my inspiration for the whole build but I don't think they look as good as my marines. 

   Hold the fort guys!

   I was inspired to do this by the great mini Starcraft builds people have done even though Ive never played the game myself. I would like to make a little base for the bad guys too.

Wednesday, 20 April 2016

EDC.

   My Every Day Carry. Everyone should have one.
   My well worn multitool is first up. I got this for my 11th birthday and I still use it every day.

   It has pliers, wirecutters, knife, saw, phillips head screwdriver, three other blade headed screwdrivers, awl, and file.

   My chinese made folder. This was a recent buy and is surprisingly good quality for a chinese made knife. It's heavy with a very comfortable handle and it's assisted opening so I can open it one handed. 

   My tactical pen. It doubles as a pressure weapon with that hardened domed end.

   You can unscrew it to get the handcuff key too.

   And finally, my wallet. In this I keep my healthcard (because Canada, eh?) some other odds and ends and whatever money I happen to have at the time which ranges from nothing to 20$ to 200$ dollars at times. So if you want to rob me it's the luck of the draw.

   Now you're probably wondering what this is doing in a Lego blog. Well, short story, I don't have time to make a whole new blog for some little things I want to post. I'll probably be doing some airsoft stuff later.